Tested tool guide
Tested browser tools
Checked August 16, 2026
What Tessellation Maker does, with a checked example
A tessellation is a pattern of tiles that covers the plane with no gaps and no overlaps, and this tool builds them from regular polygons, the eight semi-regular combinations, or shapes you deform yourself. Choose a starting tile and the tool renders the repeating pattern; in custom mode, dragging an edge reshapes it Escher-style. What surprises most first-time users: an arbitrary drawn shape almost never tiles. Tiling is a constraint, not a property of pretty shapes - regular pentagons, for instance, cannot cover the plane by themselves.
Worked example
A concrete input and expected output from the current implementation.
Input
Regular hexagon, side length 1
->
Expected output
A full-plane hexagonal tiling: each tile is a regular hexagon with interior angle 120 degrees, three tiles meet at every vertex (120 x 3 = 360, Schlafli symbol {6,3}), and each tile covers an area of 3*sqrt(3)/2, about 2.598 square units. The hexagon is one of only three regular polygons that tile the plane alone, because its interior angle divides 360 degrees evenly, so three copies meet at each vertex with no gap. The area figure follows from cutting a side-1 regular hexagon into six equilateral triangles of area sqrt(3)/4 each: 6 x sqrt(3)/4 = 3*sqrt(3)/2.